Monday Meeting: Housing Build Mode Patch!

Last week me and Teddy had full focus on getting the house building tools up and running, and I'm happy to say the patch is ready and has been uploaded!! Finally you'll be able to be more creative with your house, adding new rooms and editing their shape or size in more detail.

The full patch notes can be seen here, and as always, we'd LOVE to hear your feedback on these new tools, anything that may be confusing with them, improvements to be made etc. Let us know! You can comment either here or in the thread above (or make a new suggestions post on the forums).

Last week, as mentioned, Fred was also gone on vacation, and since he returns tonight and the build tools are done (aside from some polishing and anything we learn from your feedback), our next move will be to get together and discuss the support skills! Yes, finally! We've put them off for so long, but with the game drawing ever closer to a finished state I guess it's best we finally get to adding them before there's no reason to use them anymore, right?!

We'd like to thank all of you for your input and suggestions in regards to them up to this point, and we'll consider each of them as we move on to iron out in which direction we want to take these spells. Again, though, it's unlikely there will be any kind of healing skills, but most of you are used to the thought of that by now! It's a cool skill to have, but we've made the decision it won't be available in Grindea (unless you're a certain NPC) for a variety of reasons I don't think we need to rehash once more.

What we DO end up implementing we'll only know after tomorrow's meeting, and will be disclosed in a future post!

Since I don't get to do much for the support spells (it's mainly Teddy implementing mechanics and Fred doing animations for them), I'll return to focusing on the Arcadia rework and its new floors until the skills are properly decided and I can make icons for them (likely after some prototyping as been made). We'll keep you updated!
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