More Ship Fixes & Ghost Quests

Continuing on then, the back of the ship needed a slight upgrade as well shape wise, so here goes:


In the interior, a while ago we decided to change the direction in which you travel through the eastern part of the ship's third floor, resulting in that I had to change which of the rooms contained the rope ladder and which contained the jumpdown:



We've also had quite a few discussions regarding what we want to happen on the ship's third floors, and a lot of our talks have revolved around whether or not we'd like to include friendly ghosts on the ship. Early on we wanted to avoid this, but as time went on we became more and more enthusiastic about the idea of having some friendly ghosts to chat to that could also give you quests; so we decided to go for it. As such, the final part of the ship will involve some traditional questing where you need to bring some ghosts back to their senses in order to get to the final part of the ship. Of course, once this is done you'll also be able to do other quests with ghosts on the ship, making it a semi bustling place of its own (hopefully). Don't worry though, we won't go overboard (ha) - we'll try to keep the amount of NPCs on the ships to a decent amount (and not Tai Ming style 60+) :)

With this addition, we actually feel a lot more excited about the ship as a whole, so hopefully it'll be something you guys enjoy as well!
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