Monday Meeting: New Arcade Challenges

We've long been talking about revamping the challenges a bit, removing the long and slow paced ones and adding more quick and quirky challenges that you complete quickly, all with the intention of making them feel a bit more action packed. Now that we're nearing completion of the upcoming story mode patch, it's time to take a look at Arcade Mode, including these new challenge types!


To start off with, there will be two types of challenge rooms now - one where you'll just solve strange challenges without risking any damage, and one for all the more dangerous challenges where you might accidentally take a hit - such as the kill in order challenge already implemented. Other ideas for these types of challenges include mini boss battles, kill quickly challenges, or take no damage challenges. Of course, due to the more dangerous nature of these challenges, it'll be properly marked on the map so you know you're risking your health if you enter - and also the reward will obviously be greater than in the ordinary challenge rooms! 


For the regular challenge rooms meanwhile, we're probably removing the bigger chicken challenges as well as fishing (but don't quote me on that just yet). Some new ideas we have include:


An archery challenge, where you'll spawn into a "fake"/prop version of Robin's archery challenge from story mode, and you'll have to hit enough targets or get a minimum amount of points.


A music challenge where you'll have to mimic the order in which the musical faes from story mode play a song on a set of bells of your own.


And an animal taming challenge, where you'll have to successfully tame a pet to get the reward!


...and we're currently in the process of designing more! Do you have any cool challenge ideas you'd like to see in Arcade Mode? Let us know in the comments :) 



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