Yet Another Enemy Codex Iteration

Moving on with the codex work, we've actually started second guessing that fancy new design, as it limits us in some ways. True, you could show more enemies on one page, but on the other hand there was no easy or obvious way to browse which items each enemy drops. As such, I'm making another iteration, this one based on the original, only with fancier graphics and cleaning it up a bit: 

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1 comment:

  1. I think I also prefer this version. I don't think most people would have a problem with scrolling through.