The first portrait this week is that of one of the ice cream sellers shown last week! She owns the shop with her fiancĂ©, and we have some plans to include these in a quest featuring another duo interested in sweets... Actually making that quest will probably wait 'til the rest of the desert and the quests we planned earlier are finished, though :)



Now that we're done with the Arcadia rework for now, things are happening fast in terms of the desert enemies! Teddy has been making a ton of prototyping and it's now possible for us to play around with the basic enemy compositions.

First, here's a very early look of the Cacute enemy, jumping around, minding its own business:


As mentioned before, our plan for these guys is that they won't focus on the player in particular, but will be dangerous just by existing - as you can see, they launch a bunch of needles with each jump!

The new slime and bird enemies have been added as well, the slime becoming a saw Giga-Slime style as it attacks, while the bird is pretty much an egg-laying bee!



In order to mix this up a bit, we're playing around with having the bird lay eggs closer to the ground, so you can actually hit it while it lays them. Our original idea was to have each egg spawn another bird unless you break it in time, but we're also playing around with having it lay different kinds of eggs, each with a hazard of its own. However, it might end up too similar to the mimic which you just fought, so we might play around with some other ideas as well.


We'll need to play around with it a bit more before we know exactly how these will work in the end. Also, the Solem has not been made yet, and it might mix things up a lot once it joins these compositions!

As for for Fred's work this week, we have a little sneak peek of one of the next bosses you'll run into! Ohhh yeahhh, he's back: 

Marino returns and has learned a new skill! To be precise, he'll be using one of the player skills in his second fight against the main character. We felt that there are already so many humans relying solely on weapons that we wanted to mix it up and add some more skills in this battle. Can you guess which one he'll be using?


There are also some new faces in the desert town (yeah, they keep coming!), this time in the shape of the couple (literally) who own the ice cream parlor! I'll be adding these to my to-do portrait list as well, so stay tuned for more of them in the near future :)




Today it's time for the second floor of the Mayor's house! Upstairs we have a bedroom, with a staircase that leads to the rooftops. Here you might meet the Mayor's wife, who is yet to be designed :)


Finished room, for now (I'm not super happy about the bed so I might remake it at some point!):



The second portrait this week features the person throwing coins into the well in the desert area, shown a while back! This girl is a visitor from Merchant Isle's. What do you think she's wishing for?




The first portrait this week features a lady hanging out in the beach area of the desert town, enjoying the wonderful weather. We've had epic weather here the last couple of weeks too, so it actually fits really well!


Finished sprite:


On to more interiors! When this one is done there's just one more to make, oh my! Time sure flies when you have lots of fun things to do... :)

So this building belongs to the mayor of the desert town, and the story I've come up with for the bottom floor is that he has it open to visitors that want to come in and look at his small but very expensive collection of antiques. Maybe you'll recognize some of the items from your travels back in time... ;)

Unfortunately tragedy has befallen the collection and a statue has broken. If only you knew someone who could fix it.....


Finished floor, for now:


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