And next up, the bartender, who will have an important part to play in the players quest to get through this dungeon: 




And now time for some more ghost like portraits, starting with the headless chef: 




Quite an.. eh.. Interesting portrait, no? First time drawing a portrait without an actual head!
After that, it's time for a quick break from the Ghost Ship to make another one of the Pillar Mountains improvements! Because this cave will have some significance later on, we wanted its entrance to look a bit more fancy:



What you'll find inside? Well... You'll see!
New week and a new cabin redesign! This cabin belongs to a fashion designer from Tai Ming, who fled their home to start a new life in the Merchant Isles after the great cataclysm started by Zhamla: 



In Fred's animation department, there's a bunch of more enemy details being worked on! The eerie painting can now spin around like a madma-... err madspirit, and there are some creepy eyeballs rolling around (ew):



For one of the puzzles there will be torches to light, and ghosts holding them up:


And also, a couple more friendly(ish) ghosts to live on the ship: 





The next spirit portrait is that of an old lady! Sometime during the many years since the ship left harbour, she got separated from her husband. Will you be able to reunite them again? 



And of course, with the addition of all of these ghosts, it's time to start making portraits for them as well! Starting today with the pianist: 




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