And second, that of the fanboy: 



These characters will follow James along wherever he appears, cheering him on! Oh my..
Two new characters we're gonna introduce in story mode are part of the fanclub surrounding James Fawkes! Starting off with the fangirl: 



So one of the main topics on our minds lately has been the Pin Collector. Who is he, how will the pins be unlocked and at what part of the game? We've decided that he will appear randomly in a room after the player has played a certain amount: not too long, but at least a few runs so that they're familiar with the way the game works without pins added.

He will appear through a dimension rift which will happen in the midst of a room. Here's our first prototype of the scene:


Obvious use of placeholders including Marino, of course... haha!

Next, we've been playing around with adding some effects to give the impression of the pins scattering away:


This is also still a work in progress! We're not completely happy with the way the pins literally seem to "scatter like a wind" if you want. We might look into having them scatter from him more like coins from a defeated enemy; or we might keep the effect separate from his appearance altogether. In any case, the testing continues! :)
With the world around us slowly calming down a bit and more and more restrictions being lifted, we have been talking about whether or not to get back into some sort of office. The office hotel we previously used have closed down, but we do have a spare room where we live where we've previously housed guests so we're thinking about turning it into a proper office for the time being.

Today we decided that we'll start making that move within the upcoming week, so we've been making plans to move our desks and computers there as soon as it becomes available this weekend (Teddy's mom has been staying over for the last couple months due to the corona virus, but she's been intent on moving back to her apartment for quite some time, and has already started moving out most of her things).

It's possible we'll look into a more permanent office in the future, but before we make any such move we want to see a more permanent decrease in the corona virus havoc that's been going on. For now, it won't make much of a difference for the three of us to meet in the office seeing as we don't really see anyone else anyway, and I think after a couple months working from home it would be good for our motivation to get back to some proper routines and get a proper change of scenery.

So that's our upcoming plans that we discussed today while also having our yearly meeting and signing some papers for the company that we need to review yearly. Phew! Now, back to work :)
In Fred's department we're working on some cubes and other types of indicators for all of those pins that allows you to trigger an effect after x hits! 

The cubes will grow in size the closer you are to unleashing the effect:


But he hasn't forgotten about Story Mode! Here's the shield to match the weapons seen last week:


Next up, another portrait for the mansion! This is the goblet, Marino's dads trusted artefact! Finally some more sentient artefact for you guys to hang out with ;)



Next step on the same topic is that we want there to be a place where you can see all of the pins that are available, as well as those you haven't seen yet. This will be viewed through the Pin Collector who will hang out in town after you've unlocked him!

Here's the progress:


Obviously each of the icons will be replaced with the corresponding Pin. The questionmark icons will signify a pin you haven't seen yet but that you could find any run, while the lock means it's a Pin you've yet to unlock. We haven't yet decided if we will have pins you will unlock, but we've talked about having a new batch of pins unlock as a reward for certain quests or certain progression milestones; how do you guys feel about that?
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