This week Fred continues to make NPCs for the Saloon! As mentioned last week, there will be a lot of different characters here, and not all are human... Below is another selection of people visiting or working at this place: a bartender cleaning a glass, a caveling using a slot machine, someone at the bar, and a pianist for entertainment!






The final boat post this week and the final boat in the port: another smaller vessel this time, filled with cargo! Maybe it has come in from a bigger ship docked outside the harbor area?




Time for the third "boat", which also is no regular boat, but a houseboat! I'm not 100% this is the color scheme we'll go for in the end, but for now it's a green, red and brown quirky kind of deal:




The second boat is actually more of a ship! There will be another similar one of these nearby, too. As you can see in the WIP video below, at first the sail was down, but as it was pointed out to me you don't keep sails down while in port... I changed it (I know absolutely nothing of ships but it was a pretty dumb thing to not realize sooner! I'm sorry!)

WIP and finished thing:




Time to make Grindeas first set of boats! Starting with a small and rather simple one, there will be several more before we're done. This is actually the first time I'm drawing boats, so bear with me and expect several stages of improving and adding details to these as we continue on. 

Without further ado, the first one: 




This week Fred has been working on a bunch of NPCs, these too for the desert area. First up is several iterations of the NPC responsible for the jumping vegetable enemies posted before! This guy is an old gardener who has become a little.. unhinged in later years... I will say no more than that! Here's a bunch of iterations, with the final version inside the green circle: 


Next up, it's time to fill the Saloon with people! While the interior of the Saloon hasn't been made yet, there will be a ton of people there, so Fred has already begun working on a bunch of them!

First, there are two people in the midst of arm wrestling, and a trio playing cards:



There will be more like these coming, as we hope to create a feeling of the Saloon being bustling with activity, card games and entertainment :)

Next we have the harbor, a rather big undertaking that will have to be divided in multiple parts! First up, the core of it all, the bridges:


These bridges will lead to a number of boats of different sizes, which will be what I focus on next. There will be crates and NPCs unloading cargo and strange items here as well, which is why this part is quite big compared to the rest of the town. By the time everything is finished we hope it'll be all bustling with activity!


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