Back to the new HQ room, we had some talks about it and decided to make it smaller and a bit more messy, adding a pile of books for Bokus to sit on as well: 



 Next, we swap him around and add a different weapon, after which we add the third Bishop, the scary guy with the scythe: 



 Next, it's time to start working on Bishop's boss portrait, here divided into two parts, starting off with the first Bishop: 



A new week comes along with a new room in the HQ! This room is where the Silver Point to Talent Orb transmuter will hang out with his apprentice Bokus: 



 In Fred's deparment, meanwhile, we take a look at some more Bishop animations, as well as Bokus, the apprentice of the Silver Point to Talent Orb transmuter!





 Once all of that was completed, I had a bunch of new stuff added on my to do-list, including a mockup for the interface of the silver point to talent orb mechanic, a basic sketch of Bishop's boss portrait, a scared expression for the Mandarine character, and the ghost house of Pumpkin Woods with an open door: 






 ....and later being now, as it happens! The continuation of the Bishop battle background, this time focusing on a bunch of spikes to make the area a bit more menacing: 



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