Today we’ll look at some more stuff for Secrets of Grindea! This time I’ve made an extended background for the final scene in the true ending, where the camera will be able to scroll up past the Collector’s HQ and into the skies above for the credits.
Despite only part of the roof showing in the game, I (thankfully) had been smart enough to make the entire thing when I first made the HQ building, meaning a lot less work compared to having to puzzle together the rooftop as well.
Although this scene is much larger than what will actually be shown in the game engine (the camera is almost half the size of the background above), I still wanted to make a version that show the entire thing, flowers and all. Perhaps we’ll at least be able to use it in the production book?
For the actual game engine, we’ll use this smaller version:
So nice to be able to make some backgrounds again! Definitely looking forward to the next project, where I’ll be able to make a ton more 🙂