The SoG Visual Novel Update #7: The Artefact

Some thoughts about the main focus of the game: the sentient artefact.

The SoG Visual Novel Update #6: The Main Character

Some thoughts and decisions about the main character of the visual novel.

The SoG Visual Novel Update #5: Poll Results

The Story Idea & Graphic Style Polls have been up for a while now and it's time to take stock of the results!

The SoG Visual Novel Update #4: Playing Around With Backgrounds

While awaiting the results for the recent polls regarding story ideas and visual direction, I've been playing around with the AI to see what sort of Grindea backgrounds it could make, just for fun - have a look!

The SoG Visual Novel Update #3: Style Mockups

The graphic style is very important in a Visual Novel. Pixel or Hi-Res art? Take a look at the mockups and vote!

The SoG Visual Novel Update #2: Story Ideas

A few ideas for the Visual Novel's main story. Which one is your favourite?

The SoG Visual Novel Update #1: Why a Visual Novel?

So, you've heard that I'm going to make a Visual Novel spinoff for Secrets of Grindea. 'Why in the world?', you might ask. A Visual Novel is, after all, quite a leap from an action RPG! In this post I'll explain what a Visual Novel is and why this is something I'll be making!