Secrets of Grindea Recap #548: Boss Cutscenes & Reflections on Time

A recap detailing our work on a boss appearance cutscene and some reflections on the time it's taken us to get this far.

Secrets of Grindea Recap #547: Ending Cutscenes & Booklet Progress

In this weekly recap there's a sneak peek video of one of the ending cutscenes, a couple animations, and an update on the production book progress!

Secrets of Grindea Recap #546: More Cutscene Effects

Work on the cutscenes continue on this week! Let's have a look at a couple of new effect animations :)

Secrets of Grindea Recap #545: Outlines & Cutscene Animations

In this weekly recap we take a look at the new revamped outline and some cutscene animations!

Secrets of Grindea Recap #544: Fonts & Fiends

Production book stuff and more Frosty Fiend in this week's SoG recap!

Secrets of Grindea Recap #543: Frosty Fiend & Book Design

This week we have some more Frosty Fiend progress, as well as some design ideas for the production book!

Secrets of Grindea Recap #542: More Summoning Business!

This week there's more summoning phase goodies, including a very early prototype video!

Secrets of Grindea Recap #541: More Zhamla Summoning Progress

This week has looked pretty much like the last! In other words, more production book and summoning phase.

Secrets of Grindea Recap 540: Zhamla Battle Progress

With everything that’s happened, things are still a bit slow (last week we had repairmen over for two full days!), but we’re finally getting back into the home stretch of this whole project. Here’s a report on what we’ve been up to!